Berglund Projects | Inspired Ideas Competition Winners
The Berglund Center has helped students develop products and services in a large number of areas and disciplines, ranging from medical and wellness products, apps, video games, consumer products, biometric devices, renewable energy and mobility products among others. We strive to support every student led project and create a team around them that helps them make their ideas a reality.
2021-2022 Academic Year
The Wonders of Glovely.
Berglund Fellow: Vy Nguyen, Occupational Therapy, College of Health Professions.
A glove donning device that allows people with hand-related disabilities the opportunity to put on gloves while addressing finger, wrist and other mobility issues.
Berglund Fellow: Karen Mossbarger, Speech Language Pathology, College of Education
An electro-mechanical device that aids in conducting qualitative and quantitative data collection by collecting, protecting, uploading, visualizing and storing multiple types of data on multiple subjects, using a universal, user-friendly, adaptable and ergonomic hand-held device.
2019-2020 Academic Year
Early Autism Screening Web-App
Berglund Fellows: Luci Kennedy, Monica Vinson and Annie Hyunh. Speech Language Pathology
Development of an online platform for early screening of autism disorder. This web-based portal will connect patients with licensed providers in speech language pathology, psychology and medicine that can perform evaluations based on an online questionnaire, uploading of videos and sounds that are associated with autism spectrum disorder. The portal is intended to give Universities primarily, the opportunity for students to conduct evaluations of real clients under the supervision of a licensed professional, and hence improve the training of clinicians and at the same time, reduce the waiting time for initial assessment of ASD in their respective communities.
Free Food Resources Web-App
Berglund Fellows: Chris Abosamra and Daniel Josefchak
Development of a web based platform to disseminate free-food available resources in the Forest Grove and Cornelius area. This web resource is meant to serve as a connector between people and organizations offering free-food events (soup kitchens, food pantries, etc.) with the greater local community, as many (if not all of) the existing organizations lack a dedicated website or congruent information campaign that can inform the local community. Furthermore, the web portal is designed to include visual elements that can communicate important features- such as accessibility to public transportation, requirement for ID cards to receive service, availability of interpreters on-site or disability access, among others. The web platform is being developed with the Latino community in mind, and will feature its content in both Spanish and English.
Sustainably sourced and produced personal hygiene web portal.
Berglund Fellows: Karsen buck, Johannah Johnston, Seema Khatcherian and Maddie Peskind.
Development of an educational web portal for promoting the use of sustainably produced, do-it-yourself personal hygiene products, ranging from soaps, shampoos’ and conditioners to toothbrushes. This web portal is the digital arm of an in-person curriculum that is planned to be delivered to interested parties, who, through the use of the resources- would be supporting local producers of the raw materials that go into making these products, and, who will also support these products being available to at risk populations, such as homeless and low income families.
Berglund Fellows: Mark Fisher and Griffin Christensen. Optometry
This is a physical product that enables the use of an opthlamic lens in order to generate a binocular image of the retina, without the use of a headset as it is commonly done via a Binocular Indirect Ophtlamoscope (BIO). This modification and simplification of the BIO system makes its use more accessible to practitioners in third world countries to whom the average $3,500 price tag associated with the BIO system is beyond reach.
Berglund Fellow: Karen Mossbarger
This is a physical product that is meant to educate visually the correct positioning of mouth, tongue and teeth in order to generate speech sounds. The device is an animatronic/robotic model that will be used by therapists via a computer interface and/or pre-programmed controller to simulate the motions and associate those motions with the desired sounds. This device is a modular design that could eventually include nostrils and throat anatomical units.
2018-2019 Academic Year
Hearing Screening for School Children App
Berglund Fellows: Danielle Jenkins, Nicole Burgis, Alison Kentris and Ariel Garraway
Development of an app for record keeping for school hearing screening programs, particularly geared towards underdeveloped regions and broad school adoption.
Berglund Fellows: Matthew Jensen and Eli Wisdom
Development of a novel supplementation delivery system for athletes and fitness enthusiasts to simplify and streamline the process of hydrating and ingesting supplements.
Veterans PTSD and addictive behavior intervention app
Berglund Fellows: Kristoffer Rehder
Development of a web based app for veterans who are at a high risk of suicide, substance use relapse or other mental health crises to help manage triggering events.
Berglund Fellows: Andrew Caranto
Development of a specialized capsule filling machine designed to help people save time, money and reduce dosing errors.
Berglund Fellows: Mark Fischer and Griffin Christenson
Development of an online platform service for vision therapy tele-medicine activities.
2017-2018 Academic Year
Hoarding Disorder Treatment App
Berglund Fellows: Peter Hildebrand and Evan Egener
Development of a cognitive behavioral therapy smartphone for the treatment of hoarding disorders.
Berglund Fellows: Jacob Richards, Jon Foster, Brynn Chivers, and Benjamin Kugler
Development of an app whose main focus is to better the community through integration of volunteering, donations, and social networking into a single portal.
Berglund Fellows: Bryan Greenway and Michelle Wang
Development of a smartphone-based hearing aid diary that allows users to report their listening experiences in a concise and clinically useful manner.
Berglund Fellows: Maya Okamura
Development of a specialized water gel bottle attachment for athletes and people with diabetes.
Berglund Fellows: Aaron Bergman, Eli Dapolonia, and Josh Kaplan
Development of a wearable device for cardiovascular health monitoring during high stress situations (Firefighters and First Responders).
2016-2017 Academic Year
Berglund Fellows: David Hege, Pharmacy
A smart home medication management device.
Berglund Fellows: Tim Patching, Occupational Therapy
Full walker and hemi-walker hybrid device.
Berglund Fellows: Larissa Katrina, Audiology and Maura Daniels, Audiology
An app that aids users in protecting and preserving their hearing.
Berglund Fellows: Aaron Bergman, Psychology; Josh Kaplan, Psychology; and Vanessa Somohano, Psychology
Mindfulness-Based Relapse Prevention App.
Berglund Fellows: Sean Visperas, Physics; Michael Mackesy II, Business; Kevin McGee, Physics/Math; and Eric LeVally, Physics
Renewable energy system based on underused, but readily available water resources
2015-2016 Academic Year
Berglund Fellow: Tim Patchings
Development of a Rickshaw with a belt harness to run hands free while exercising.
Faculty Fellow: Sarah Faidel, OT
Berglund Fellows: Jacob Palumbo and Michael Ashley
Development of a 3D printable, naturally occurring based composite material derived from insect proteins called Sclerotite.
Berglund Fellows: Halley Farwood and Josh Kaplan
A collaborative video game that deepens our interaction with others and helps develop intimacy in friendship through collaborative puzzle solving.
Berglund Fellows: Erica Ironside and Danielle DeBoer
An app that provides comprehensive list of services for low socioeconomic families.
Berglund Fellow: Adel Ebraheem, M.D.
Development of a cornea-tear film surface tension modification device for treatment of dry eye.
2014-2015 Academic Year
Berglund Fellow: Halley F
Happy Mart is a video game about living with clinical depression. Its primary intended audiences are people struggling with depression and their friends and family members. It is being created as part of a research project examining the efficacy of a video game as a tool to increase understanding and empathy towards people with depression.
TearMetrics | Biosensing tears
Berglund Fellows: Craig Jordan & Alex Caroline
TearMetrics is a biosensing device that diagnoses/monitors systemic and ocular health conditions directly from the tear film, sending data in real-time to a tablet or smartphone. The aim of the project is to evaluate the feasibility of integrating tear monitoring into systemic and ocular healthcare, opening new frontiers to the eye care field.
Somo-Zafu | Portable Yoga/Meditation Studio
Berglund Fellow: Vanessa Somohano
The Somo-Zafu portable yoga/meditation studio is a complete set of tools (mat, blocks, bench, pads) that folds up into a self contained, stackable and extremely small footprint box that is ideally suited for small spaces. This is being created as part of a research project examining the use of meditation and yoga in measuring the recurrence and outcomes of patients dealing with addiction and relapse, and has potential for being used outside of clinical settings as a portable device for physical activity anywhere.
Google Glass Fitness
Berglund Fellows: Chris Granat, Victor Reilly and Joshua Haymond
The Google glass team is developing a basic platform for a fitness app, starting with walking/jogging activities that can be used to build other games/actions in the future relative to body position as a means of creating a virtual exercise drill.